 |
 |
|
Phone Numbers:
EJRT Football Message Contacts:
Bryan Skaggs
580-231-1128
Mitchie Lamle 580-541-3880
Mailing Address:
EJRT Football
P.O. Box 6004
Enid, Ok. 73702
EJRT Football Complex Directions:
Government Springs Park South; South 9th.
Going East or West on Owen K. Garriott
(HWY 412/64), Turn South on 9th Street or the Government Springs Park
South Entrance.
Football Complex Map
|
 |
|

|
EJRT Football Information & Links for Officials
Football Officiating Information
Terminology
Some basic football terminology will help those new to football, get
up to speed on the rules of the game.
- Chucking: Warding off an opponent who is
in front of a defender by contacting him with a quick extension of
arm or arms, followed by the return of arm(s) to a flexed position,
thereby breaking the original contact.
- Clipping: Throwing the body across the
back of an opponent's leg or hitting him from the back below the
waist while moving up from behind unless the opponent is a runner or
the action is in close line play.
- Close Line Play: The area between the
positions normally occupied by the offensive tackles, extending
three yards on each side of the line of scrimmage. It is legal to
clip above the knee.
- Crackback: Eligible receivers who take or
move to a position more than two yards outside the tackle may not
block an opponent below the waist if they then move back inside to
block.
- Dead Ball: Ball not in play.
- Double Foul: A foul by each team during
the same down.
- Down: The period of action that starts
when the ball is put in play and ends when it is dead.
- Encroachment: When a player enters the
neutral zone and makes contact with an opponent before the ball is
snapped.
- Fair Catch: An unhindered catch of a kick
by a member of the receiving team who must raise one arm a full
length above his head and wave his arm from side to side while the
kick is in flight.
- Foul: Any violation of a playing rule.
- Free Kick: A kickoff or safety kick. It may be
a placekick, dropkick, or punt, except a punt may not be used on a
kickoff following a touchdown, successful field goal, or to begin
each half or overtime period. A tee cannot be used on a fair-catch
or safety kick.
- Fumble: A ball that is dropped while in
play.
- Game Clock: Scoreboard game clock.
- Impetus: The action of a player that
gives momentum to the ball.
- Live Ball: A ball legally free kicked or
snapped. It continues in play until the down ends.
- Loose Ball: A live ball not in possession
of any player.
- Muff: The touching of a loose ball by a
player in an unsuccessful attempt to obtain possession.
- Neutral Zone: The space the length of a
ball between the two scrimmage lines. The offensive team and
defensive team must remain behind their end of the ball.
Exception: The offensive player who snaps the ball.
- Offside: A player is offside when any
part of his body is beyond his scrimmage or free kick line when the
ball is snapped or kicked.
- Own Goal: The goal a team is guarding.
- Play Clock: 40/25 second clock.
- Pocket Area: Applies from a point two
yards outside of either offensive tackle and includes the tight end
if he drops off the line of scrimmage to pass protect. Pocket
extends longitudinally behind the line back to offensive team's own
end line.
- Possession: When a player controls the
ball throughout the act of clearly touching both feet, or any other
part of his body other than his hand(s), to the ground inbounds.
- Post-Possession Foul: A foul by the
receiving team that occurs after a ball is legally kicked from
scrimmage prior to possession changing. The ball must cross the line
of scrimmage and the receiving team must retain possession of the
kicked ball.
- Punt: A kick made when a player drops the
ball and kicks it while it is in flight.
- Safety: The situation in which the ball is dead
on or behind a team's own goal if the impetus comes from a player on
that team. Two points are scored for the opposing team.
- Shift: The movement of two or more
offensive players at the same time before the snap.
- Striking: The act of swinging, clubbing, or
propelling the arm or forearm in contacting an opponent.
- Sudden Death: The continuation of a tied
game into sudden death overtime in which the team scoring first (by
safety, field goal, or touchdown) wins.
- Touchback: When a ball is dead on or
behind a team's own goal line, provided the impetus came from an
opponent and provided it is not a touchdown or a missed field goal.
- Touchdown: When any part of the ball,
legally in possession of a player inbounds, breaks the plane of the
opponent's goal line, provided it is not a touchback.
- Unsportsmanlike Conduct: Any act contrary to
the generally understood principles of sportsmanship.
Official Hand Signals
Right-click and choose Save Target As.. or Save Link As.. to save a
copy to your computer. PDF files require free
Adobe Reader to open.
|
|